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            <title>
									Servers &amp; Configs - YOB Forum				            </title>
            <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/</link>
            <description>YOB Discussion Board</description>
            <language>en-US</language>
            <lastBuildDate>Sat, 27 Jun 2026 15:10:02 +0000</lastBuildDate>
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							                    <item>
                        <title>YOB Current Network</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/yob-current-network/</link>
                        <pubDate>Wed, 17 Jun 2026 13:52:46 +0000</pubDate>
                        <description><![CDATA[The YOB Current Network represents the collection of servers currently used to host and operate our game servers and related services. These servers are strategically distributed across mult...]]></description>
                        <content:encoded><![CDATA[<p data-start="25" data-end="335">The <strong data-start="29" data-end="52">YOB Current Network</strong> represents the collection of servers currently used to host and operate our game servers and related services. These servers are strategically distributed across multiple providers and datacenter locations to ensure reliable connectivity, low latency, and strong network resilience.</p>
<p data-start="337" data-end="636">Each server is selected based on network quality, performance, and stability, allowing us to provide a consistent gaming experience for players across different regions. By utilizing multiple infrastructures and providers, we reduce single points of failure and improve overall service availability.</p>
<p data-start="638" data-end="664">Our network benefits from:</p>
<ul data-start="666" data-end="952">
<li data-section-id="vixrcw" data-start="666" data-end="706">Servers hosted in multiple datacenters</li>
<li data-section-id="11vj71f" data-start="707" data-end="751">Low-latency connectivity for online gaming</li>
<li data-section-id="1np97tm" data-start="752" data-end="786">Enterprise-grade DDoS protection</li>
<li data-section-id="kdg5wy" data-start="787" data-end="825">High network availability and uptime</li>
<li data-section-id="1okgm7z" data-start="826" data-end="865">Continuous monitoring and maintenance</li>
<li data-section-id="1ozio2i" data-start="866" data-end="908">Optimized routing for stable connections</li>
</ul>
<p data-start="954" data-end="1106">The YOB Current Network is continuously evaluated and expanded to ensure that our game servers remain fast, secure, and accessible to players worldwide.</p>
<p>&nbsp;</p>
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51
52
53
<p>&nbsp;</p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/yob-current-network/</guid>
                    </item>
				                    <item>
                        <title>Major Changes Coming to YOB Servers New Mod &amp; Anti-Cheat System</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/major-changes-coming-to-yob-servers-new-mod-anti-cheat-system/</link>
                        <pubDate>Sat, 18 Apr 2026 19:28:43 +0000</pubDate>
                        <description><![CDATA[We are excited to announce that, thanks to Nobody, we have successfully updated our servers with the new YOB Mod, fully developed by him. This project is entirely his work, and we are just p...]]></description>
                        <content:encoded><![CDATA[<p data-start="82" data-end="173">We are excited to announce that, thanks to <span class="hover:entity-accent entity-underline inline cursor-pointer align-baseline"><span class="whitespace-normal">Nobody</span></span>, we have successfully updated our servers with the new YOB Mod, fully developed by him. This project is entirely his work, and we are just proud to be able to run it on our servers.</p>
<p data-start="175" data-end="531">All of our servers will now run the same modification, built specifically for the YOB community and fully developed by <span class="hover:entity-accent entity-underline inline cursor-pointer align-baseline"><span class="whitespace-normal">Nobody</span></span>. Until now, we have been using “New Experience,” a widely used server-side mod. However, we have noticed a steady decline in player numbers over time, and we believe this mod played a role in that.</p>
<p data-start="533" data-end="662">Over the past few weeks, a brand new solution has been developed and tested with the goal of bringing our servers back to life.</p>
<hr data-start="664" data-end="667" />
<h3 data-section-id="1mk04r6" data-start="669" data-end="697"><span>Introducing: <strong data-start="686" data-end="697">YOB Mod</strong></span></h3>
<ul data-start="699" data-end="1107">
<li data-section-id="1791cky" data-start="699" data-end="719">Extra hardpoints</li>
<li data-section-id="4ld327" data-start="720" data-end="771"><code data-start="722" data-end="728">$fps</code>, <code data-start="730" data-end="736">$fov</code>, <code data-start="738" data-end="745">$film</code>, and <code data-start="751" data-end="760">$unlock</code> commands</li>
<li data-section-id="1vaz4go" data-start="772" data-end="827">Unlock your account instantly with a single command</li>
<li data-section-id="17rcswn" data-start="828" data-end="867">In-game real-time performance stats</li>
<li data-section-id="nd7jul" data-start="868" data-end="922">Continuous community advertisements (Discord link)</li>
<li data-section-id="17gljk5" data-start="923" data-end="946">New map vote system</li>
<li data-section-id="1262946" data-start="947" data-end="971">First kill animation</li>
<li data-section-id="1s5kbt2" data-start="972" data-end="1053">Visual killcards for every kill (displayed below the “You killed XY” message)</li>
<li data-section-id="8byljh" data-start="1054" data-end="1070">Humanized AI</li>
<li data-section-id="1fty8h1" data-start="1071" data-end="1093">Fully configurable</li>
<li data-section-id="1rr645s" data-start="1094" data-end="1107">…and more</li>
</ul>
<hr data-start="1109" data-end="1112" />
<h3 data-section-id="1y4qpcj" data-start="1114" data-end="1148"><span>Introducing: <strong data-start="1131" data-end="1148">Nektum Shield</strong></span></h3>
<p data-start="1150" data-end="1201">All servers will now be protected by this system.</p>
<p data-start="1203" data-end="1393">Nektum Shield is currently one of the most advanced anti-cheat systems available for CoD4X. It is designed to collect and analyze player data to ensure a fair and secure gaming experience.</p>
<p data-start="1395" data-end="1595">Everyone is equal, everyone is safe. From this moment on, we are redefining security for this game. This project took six months of continuous work, with over 1,000 hours of development and testing.</p>
<p data-start="1597" data-end="1732">A special thanks goes to Nobody for creating this system, and to all YOB community members who contributed with feedback and support.</p>
<p data-start="1734" data-end="1824">Nektum Shield is part of the Nektum Ecosystem. All rights reserved. Developed by Nobody.</p>
<hr data-start="1826" data-end="1829" />
<h3 data-section-id="1v724tv" data-start="1831" data-end="1854">What We Are Keeping</h3>
<p data-start="1856" data-end="1969">The server structure will remain the same. For example, the “Crossfire Only” server will stay “Crossfire Only.”</p>
<p data-start="1971" data-end="2118">We are simply replacing “New Experience” with this new mod and anti-cheat system, especially considering the recent increase in hacking activity.</p>
<hr data-start="2120" data-end="2123" />
<p data-start="1311" data-end="1470">The mod is currently version 1.1, so it is still in development. If you encounter any bugs or have requests, feel free to reply here or reach out on Discord.</p>
<p data-start="1472" data-end="1689">We hope this update will help bring the servers back to being as active as before. A special thanks goes to Nobody for the incredible work, dedication, and development behind this mod that made all of this possible.</p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/major-changes-coming-to-yob-servers-new-mod-anti-cheat-system/</guid>
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                        <title>Server Expiration Notice End of Month</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/server-expiration-notice-end-of-month/</link>
                        <pubDate>Fri, 10 Apr 2026 07:49:53 +0000</pubDate>
                        <description><![CDATA[Hi everyone,
just to inform you that the servers with IPs 82.39.186.84, 143.20.37.144, 194.163.149.187, 81.181.198.203 and 38.54.16.61 will expire by the end of this month.
Since they are ...]]></description>
                        <content:encoded><![CDATA[<p data-start="54" data-end="80">Hi everyone,</p>
<p data-start="82" data-end="233">just to inform you that the servers with IPs<span> </span><strong>82.39.186.84, 143.20.37.144, 194.163.149.187, 81.181.198.203 and 38.54.16.61</strong><span> </span>will expire by the end of this month.</p>
<p data-start="235" data-end="300">Since they are not being used, I’ve decided to let them expire.</p>
<p data-start="302" data-end="346" data-is-last-node="" data-is-only-node="">If anyone has questions, feel free to ask</p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/server-expiration-notice-end-of-month/</guid>
                    </item>
				                    <item>
                        <title>Server Rules Update</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/server-rules-update/</link>
                        <pubDate>Thu, 26 Mar 2026 12:13:49 +0000</pubDate>
                        <description><![CDATA[Hey everyone,
I’ve updated the server rules to keep things clear, competitive, and fair for all players. Please take a moment to read them:
Rules:

Respect all players and play fair
No ...]]></description>
                        <content:encoded><![CDATA[<p class="isSelectedEnd"><span>Hey everyone,</span></p>
<p class="isSelectedEnd"><span>I’ve updated the server rules to keep things clear, competitive, and fair for all players. Please take a moment to read them:</span></p>
<p class="isSelectedEnd"><strong><span>Rules:</span></strong></p>
<ol start="1" data-spread="false">
<li><span>Respect all players and play fair</span></li>
<li><span>No cheats or exploits – instant ban</span></li>
<li><span>English only in chat and voice</span></li>
<li><span>Keep communication clean – no spam or toxicity</span></li>
<li><span>No advertising, recruiting, or team stacking</span></li>
<li><span>Report cheaters privately to admins with proof</span></li>
<li><span>Camping is allowed</span></li>
</ol>
<div><hr /></div>
<p class="isSelectedEnd"><strong><span>Warning System (for admins &amp; players):</span></strong></p>
<p class="isSelectedEnd"><span>Warnings are issued using predefined shortcuts linked to each rule. These can be used with commands like:</span></p>
<ul data-spread="false">
<li><code dir="ltr"><span>!kick</span></code></li>
<li><code dir="ltr"><span>!tempban</span></code></li>
<li><code dir="ltr"><span>!ban</span></code></li>
<li><code dir="ltr"><span>!permban</span></code></li>
</ul>
<p class="isSelectedEnd"><span>Each rule has a corresponding warning:</span></p>
<ul data-spread="false">
<li><code dir="ltr"><span>rule1</span></code><span> → Respect / fair play</span></li>
<li><code dir="ltr"><span>rule2</span></code><span> → Cheats/exploits (usually direct ban)</span></li>
<li><code dir="ltr"><span>rule3</span></code><span> → Language (English only)</span></li>
<li><code dir="ltr"><span>rule4</span></code><span> → Toxicity / spam</span></li>
<li><code dir="ltr"><span>rule5</span></code><span> → Advertising / recruiting / stacking</span></li>
<li><code dir="ltr"><span>rule6</span></code><span> → Reporting misuse</span></li>
<li><code dir="ltr"><span>rule7</span></code><span> → Camping (allowed, for clarification only)</span></li>
</ul>
<p class="isSelectedEnd"><strong><span>Examples:</span></strong></p>
<ul data-spread="false">
<li><span>Language violation → </span><code dir="ltr"><span>!kick &lt;player&gt; rule3</span></code></li>
<li><span>Toxic behavior → </span><code dir="ltr"><span>!tempban &lt;player&gt; rule4</span></code></li>
<li><span>Advertising → </span><code dir="ltr"><span>!kick &lt;player&gt; rule5</span></code></li>
</ul>
<p class="isSelectedEnd"><span>Warnings may include a duration and escalate if repeated.</span></p>
<div><hr /></div>
<p class="isSelectedEnd"><span>The goal is simple: keep the server clean, competitive, and enjoyable for everyone.</span></p>
<p><span>Thanks for your cooperation and have fun!</span></p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/server-rules-update/</guid>
                    </item>
				                    <item>
                        <title>Looking for feedback on new Promod gametype settings</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/looking-for-feedback-on-new-promod-gametype-settings/</link>
                        <pubDate>Tue, 24 Mar 2026 12:41:35 +0000</pubDate>
                        <description><![CDATA[Hey everyone,
I’ve been tweaking my server settings lately and I think I’ve found a really solid balance for WAR:right now it’s set to 60 minutes / 30000 score, and with 7v7 it usually reac...]]></description>
                        <content:encoded><![CDATA[<p data-start="48" data-end="61">Hey everyone,</p>
<p data-start="63" data-end="325">I’ve been tweaking my server settings lately and I think I’ve found a really solid balance for WAR:<br data-start="162" data-end="165" />right now it’s set to <strong data-start="187" data-end="215">60 minutes / 30000 score</strong>, and with 7v7 it usually reaches the scorelimit just before time runs out matches feel full and well-paced.</p>
<p data-start="327" data-end="484">I was talking about this earlier with @zzziplex, and based on that I tried to apply the same kind of pacing to other gametypes (S&amp;D, Domination, and HQ/KOTH).</p>
<p data-start="486" data-end="544">Here’s what I’m currently considering as a possible setup:</p>
<p data-start="546" data-end="553"><strong data-start="546" data-end="553">S&amp;D</strong></p>
<ul data-start="554" data-end="610">
<li data-section-id="1nwowp2" data-start="554" data-end="572">Roundlimit: 12</li>
<li data-section-id="1s1ofbo" data-start="573" data-end="591">Roundswitch: 6</li>
<li data-section-id="8n16aj" data-start="592" data-end="610">Timelimit: 2.5</li>
</ul>
<p data-start="612" data-end="626"><strong data-start="612" data-end="626">Domination</strong></p>
<ul data-start="627" data-end="711">
<li data-section-id="tmd119" data-start="627" data-end="646">Scorelimit: 200</li>
<li data-section-id="d6ct80" data-start="647" data-end="664">Timelimit: 20</li>
<li data-section-id="rgnizx" data-start="665" data-end="692">Player respawn delay: 5</li>
<li data-section-id="11pa95l" data-start="693" data-end="711">No round split</li>
</ul>
<p data-start="713" data-end="726"><strong data-start="713" data-end="726">HQ / KOTH</strong></p>
<ul data-start="727" data-end="825">
<li data-section-id="tmd119" data-start="727" data-end="746">Scorelimit: 200</li>
<li data-section-id="d6ct80" data-start="747" data-end="764">Timelimit: 20</li>
<li data-section-id="1egxdp2" data-start="765" data-end="784">Autodestroy: 90</li>
<li data-section-id="15r43mv" data-start="785" data-end="805">Capture time: 15</li>
<li data-section-id="233w0r" data-start="806" data-end="825">Spawn delay: 25</li>
</ul>
<p data-start="827" data-end="965">The idea is to keep the same feeling as WAR: matches that don’t end too fast but also don’t drag, ideally finishing just before the limit.</p>
<p data-start="967" data-end="1035">Before locking everything in, I’d really like to hear your thoughts:</p>
<ul data-start="1037" data-end="1217">
<li data-section-id="11gdj30" data-start="1037" data-end="1093">Do these settings make sense to you for public play?</li>
<li data-section-id="13qi3k4" data-start="1094" data-end="1163">Would you tweak anything (scorelimit, timelimit, respawns, etc.)?</li>
<li data-section-id="297lid" data-start="1164" data-end="1217">From your experience, what feels best in 6v6–7v7?</li>
</ul>
<p data-start="1219" data-end="1245" data-is-last-node="" data-is-only-node="">Appreciate any feedback  {blackemo}:crazy:  </p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/looking-for-feedback-on-new-promod-gametype-settings/</guid>
                    </item>
				                    <item>
                        <title>My New Mod!</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/my-new-mod/</link>
                        <pubDate>Thu, 08 Jan 2026 17:20:41 +0000</pubDate>
                        <description><![CDATA[My new mod is available in the downloads section. Extract the pk3 file into the RPMPro folder. It’s simple and includes only glow skins, laser trackers for all weapons, footsteps, and custom...]]></description>
                        <content:encoded><![CDATA[<p>My new mod is available in the downloads section. Extract the pk3 file into the RPMPro folder. It’s simple and includes only glow skins, laser trackers for all weapons, footsteps, and custom clan flags. Here some pic:</p>
37
38]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/my-new-mod/</guid>
                    </item>
				                    <item>
                        <title>Quake Live Server Commands Guide</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/quake-live-server-commands-guide/</link>
                        <pubDate>Thu, 11 Dec 2025 14:40:03 +0000</pubDate>
                        <description><![CDATA[The command system is based on permission levels. A player will have a permission level of 0 by default. A player with level 1 can execute commands for level 1 and below. A level 2 player ca...]]></description>
                        <content:encoded><![CDATA[<p>The command system is based on permission levels. A player will have a permission level of 0 by default. A player with level 1 can execute commands for level 1 and below. A level 2 player can execute level 2, 1, and 0 commands, and so on.</p>
<h3>Permission Level 0</h3>
<p><code>!getrating (!getelo, !elo)</code> - Usage: <code>!getrating &lt;id&gt; </code><br /><code>!teams (!teens)</code><br /><code>!agree (!a)</code> - After the bot suggests a switch, players can use this to agree.<br /><code>!ratings (!elos, !selo)</code><br /><code>!checkban</code> - Usage: <code>!checkban &lt;id&gt;</code><br /><code>!clan (!setclan)</code> - Usage: <code>!clan &lt;clan_tag&gt;</code><br /><code>!sounds</code> - Usage: <code>!sounds &lt;0/1&gt;</code><br /><code>!help (!about, !version)</code><br /><code>!seen</code> - Usage: <code>!seen &lt;steam_id&gt;</code><br /><code>!time</code> - Usage: <code>!time </code><br /><code>!mappool (!maps, !maplist)</code><br /><code>!cookies</code><br /><code>!getmotd (!motd)</code><br /><code>!name (!setname)</code> - Usage: <code>!name &lt;name&gt;</code><br /><code>!myperm</code><br /><code>!checksilence</code> - Usage: <code>!checksilence &lt;id&gt;</code></p>
<h3>Permission Level 1</h3>
<p><code>!balance</code><br /><code>!do</code> - Forces a suggested switch.<br /><code>!id</code> - Usage: <code>!id  ...</code><br /><code>!players</code><br /><code>!disconnects (!dcs)</code><br /><code>!shuffle</code> - Forces a shuffle instantly.<br /><code>!sound</code> - Usage: <code>!sound &lt;path&gt;</code><br /><code>!music</code> - Usage: <code>!music &lt;path&gt;</code><br /><code>!stopsound</code><br /><code>!stopmusic</code><br /><code>!switch</code> - Usage: <code>!switch &lt;id&gt; &lt;id&gt;</code><br /><code>!red</code> - Usage: <code>!red &lt;id&gt;</code><br /><code>!blue</code> - Usage: <code>!blue &lt;id&gt;</code><br /><code>!spectate (!spec, !spectator)</code> - Usage: <code>!spectate &lt;id&gt;</code><br /><code>!free</code> - Usage: <code>!free &lt;id&gt;</code><br /><code>!mute</code> - Usage: <code>!mute &lt;id&gt;</code><br /><code>!unmute</code> - Usage: <code>!unmute &lt;id&gt;</code></p>
<h3>Permission Level 2</h3>
<p><code>!ban</code> - Usage: <code>!ban &lt;id&gt; &lt;length&gt; seconds|minutes|hours|days|... </code><br /><code>!unban</code> - Usage: <code>!unban &lt;id&gt;</code><br /><code>!forgive</code> - Usage: <code>!forgive &lt;id&gt; </code><br /><code>!commands (!cmds)</code><br /><code>!slap</code> - Usage: <code>!slap &lt;id&gt; </code><br /><code>!slay</code> - Usage: <code>!slay &lt;id&gt;</code><br /><code>!kick</code> - Usage: <code>!kick &lt;id&gt;</code><br /><code>!kickban (!tempban)</code> - Usage: <code>!kickban &lt;id&gt;</code><br /><code>!yes</code><br /><code>!no</code><br /><code>!allready</code><br /><code>!abort</code><br /><code>!map (!changemap)</code> - Usage: <code>!map &lt;mapname&gt; </code><br /><code>!teamsize (!ts)</code> - Usage: <code>!teamsize &lt;size&gt;</code><br /><code>!silence</code> - Usage: <code>!silence &lt;id&gt; &lt;length&gt; seconds|minutes|hours|days|... </code><br /><code>!unsilence</code> - Usage: <code>!unsilence &lt;id&gt;</code></p>
<h3>Permission Level 3</h3>
<p><code>!setrating (!setelo)</code> - Usage: <code>!setrating &lt;id&gt; &lt;rating&gt;</code><br /><code>!remrating (!remelo)</code> - Usage: <code>!remrating &lt;id&gt;</code></p>
<h3>Permission Level 4</h3>
<p><code>!setmotd (!newmotd)</code> - Usage: <code>!setmotd &lt;motd&gt;</code><br /><code>!setmotdall (!newmotdall)</code> - Usage: <code>!setmotdall &lt;motd&gt;</code><br /><code>!clearmotd (!removemotd, !remmmotd)</code><br /><code>!clearmotdall (!removemotdall, !remmmotdall)</code><br /><code>!addmotd</code> - Usage: <code>!addmotd &lt;more_motd&gt;</code><br /><code>!addmotdall</code> - Usage: <code>!addmotdall &lt;more_motd&gt;</code></p>
<h3>Permission Level 5</h3>
<p><code>!gencmd</code> - Usage: <code>!gencmd </code><br /><code>!addmod</code> - Usage: <code>!addmod &lt;id&gt;</code><br /><code>!addadmin</code> - Usage: <code>!addadmin &lt;id&gt;</code><br /><code>!demote</code> - Usage: <code>!demote &lt;id&gt;</code><br /><code>!db</code> - Usage: <code>!db &lt;key&gt; </code><br /><code>!rcon</code><br /><code>!setperm</code> - Usage: <code>!setperm &lt;id&gt; &lt;level&gt;</code><br /><code>!getperm</code> - Usage: <code>!getperm &lt;id&gt;</code><br /><code>!load</code> - Usage: <code>!load &lt;plugin&gt;</code><br /><code>!unload</code> - Usage: <code>!unload &lt;plugin&gt;</code><br /><code>!reload</code> - Usage: <code>!reload &lt;plugin&gt;</code><br /><code>!loadall</code><br /><code>!unloadall</code><br /><code>!reloadall</code><br /><code>!exec (!pyexec)</code> - Usage: <code>!exec &lt;python_code&gt;</code><br /><code>!eval (!pyeval)</code> - Usage: <code>!eval &lt;python_code&gt;</code></p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/quake-live-server-commands-guide/</guid>
                    </item>
				                    <item>
                        <title>Scheduled Maintenance</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/scheduled-maintenance/</link>
                        <pubDate>Thu, 20 Nov 2025 08:02:02 +0000</pubDate>
                        <description><![CDATA[Date: Friday, 21 November 2025Time: 3:00 PM – 4:00 PM (UTC+1) – Estimated duration 60–120 minutesAffected Services: All services hosted in Frankfurt, Germany
A scheduled maintenance window ...]]></description>
                        <content:encoded><![CDATA[<p data-start="100" data-end="275"><strong data-start="100" data-end="109">Date:</strong> Friday, 21 November 2025<br data-start="134" data-end="137" /><strong data-start="137" data-end="146">Time:</strong> 3:00 PM – 4:00 PM (UTC+1) – Estimated duration 60–120 minutes<br data-start="208" data-end="211" /><strong data-start="211" data-end="233">Affected Services:</strong> All services hosted in Frankfurt, Germany</p>
<p data-start="277" data-end="607">A scheduled maintenance window will take place to upgrade our DDoS protection systems in the Frankfurt region. Services will be transitioned from CosmicGuard to DataForest Zero-Lag, a change intended to permanently resolve recent issues such as inconsistent filtering, routing errors, latency spikes, and other stability concerns.</p>
<p data-start="609" data-end="808"><strong data-start="609" data-end="656">During the maintenance, you may experience:</strong><br data-start="656" data-end="659" />• Temporary unavailability of services hosted in Frankfurt<br data-start="717" data-end="720" />• Possible latency spikes or performance fluctuations as routing adjustments are applied</p>
<p data-start="810" data-end="917">This update is aimed at improving the overall security, performance, and reliability of the infrastructure.</p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/scheduled-maintenance/</guid>
                    </item>
				                    <item>
                        <title>Scheduled Network Maintenance – Germany</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/scheduled-network-maintenance-germany/</link>
                        <pubDate>Sat, 27 Sep 2025 21:07:42 +0000</pubDate>
                        <description><![CDATA[Please be advised that scheduled network maintenance will take place in Germany on:
&#x1f5d3; Date: September 29
&#x23f0; Time: 09:00 AM – 12:00 PM BST (10:00 – 13:00 CEST)
During this pe...]]></description>
                        <content:encoded><![CDATA[<p><span>Please be advised that scheduled network maintenance will take place in Germany on:</span></p>
<p><span>&#x1f5d3; Date: September 29</span></p>
<p><span>&#x23f0; Time: 09:00 AM – 12:00 PM BST (</span>10:00 – 13:00 CEST)</p>
<p><span>During this period, network services may be temporarily unavailable or experience intermittent disruptions. We apologize for any inconvenience and appreciate your understanding.</span></p>
<p><span>Thank you for your patience.</span></p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/scheduled-network-maintenance-germany/</guid>
                    </item>
				                    <item>
                        <title>B3 Server Commands &amp; Ranks Overview</title>
                        <link>https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/b3-server-commands-ranks-overview/</link>
                        <pubDate>Tue, 16 Sep 2025 11:30:13 +0000</pubDate>
                        <description><![CDATA[CoD4 - CoDWaW - CoD2, B3 Server Commands &amp; Ranks Overview
Our server uses a structured command system to manage gameplay, moderation, and administration. Commands are grouped by access ...]]></description>
                        <content:encoded><![CDATA[<h3 data-start="128" data-end="170"><strong data-start="132" data-end="168">CoD4 - CoDWaW - CoD2, B3 </strong><strong data-start="132" data-end="168">Server Commands &amp; Ranks Overview</strong></h3>
<p data-start="172" data-end="468">Our server uses a structured command system to manage gameplay, moderation, and administration. Commands are grouped by <strong data-start="292" data-end="309">access levels</strong>, ensuring only authorized users can execute certain actions. Below is a comprehensive guide to the available commands, rank requirements, and how they work.</p>
<hr data-start="470" data-end="473" />
<h4 data-start="475" data-end="504"><strong data-start="480" data-end="504">User Groups &amp; Levels</strong></h4>
<div class="_tableContainer_1rjym_1">
<div class="group _tableWrapper_1rjym_13 flex w-fit flex-col-reverse">
<table class="w-fit min-w-(--thread-content-width)" data-start="505" data-end="1067">
<thead data-start="505" data-end="536">
<tr data-start="505" data-end="536">
<th data-start="505" data-end="513" data-col-size="sm">Group</th>
<th data-start="513" data-end="521" data-col-size="sm">Level</th>
<th data-start="521" data-end="536" data-col-size="md">Description</th>
</tr>
</thead>
<tbody data-start="569" data-end="1067">
<tr data-start="569" data-end="642">
<td data-start="569" data-end="582" data-col-size="sm">Superadmin</td>
<td data-start="582" data-end="588" data-col-size="sm">100</td>
<td data-start="588" data-end="642" data-col-size="md">Server owner, full control of server &amp; permissions</td>
</tr>
<tr data-start="643" data-end="705">
<td data-start="643" data-end="657" data-col-size="sm">Senioradmin</td>
<td data-start="657" data-end="662" data-col-size="sm">80</td>
<td data-start="662" data-end="705" data-col-size="md">High-level admin, manages bans and maps</td>
</tr>
<tr data-start="706" data-end="779">
<td data-start="706" data-end="718" data-col-size="sm">Fulladmin</td>
<td data-start="718" data-end="723" data-col-size="sm">60</td>
<td data-start="723" data-end="779" data-col-size="md">Admin with temporary ban, kick, and messaging powers</td>
</tr>
<tr data-start="780" data-end="822">
<td data-start="780" data-end="788" data-col-size="sm">Admin</td>
<td data-start="788" data-end="793" data-col-size="sm">40</td>
<td data-start="793" data-end="822" data-col-size="md">Standard admin privileges</td>
</tr>
<tr data-start="823" data-end="884">
<td data-start="823" data-end="835" data-col-size="sm">Moderator</td>
<td data-start="835" data-end="840" data-col-size="sm">20</td>
<td data-start="840" data-end="884" data-col-size="md">Chat moderation, basic player management</td>
</tr>
<tr data-start="885" data-end="955">
<td data-start="885" data-end="901" data-col-size="sm">Regular (VIP)</td>
<td data-start="901" data-end="905" data-col-size="sm">2</td>
<td data-start="905" data-end="955" data-col-size="md">Extra info commands for registered VIP players</td>
</tr>
<tr data-start="956" data-end="1008">
<td data-start="956" data-end="963" data-col-size="sm">User</td>
<td data-start="963" data-end="967" data-col-size="sm">1</td>
<td data-start="967" data-end="1008" data-col-size="md">Registered players, basic info access</td>
</tr>
<tr data-start="1009" data-end="1067">
<td data-start="1009" data-end="1017" data-col-size="sm">Guest</td>
<td data-start="1017" data-end="1021" data-col-size="sm">0</td>
<td data-start="1021" data-end="1067" data-col-size="md">Unregistered players, public commands only</td>
</tr>
</tbody>
</table>
</div>
</div>
<hr data-start="1069" data-end="1072" />
<h4 data-start="1074" data-end="1105"><strong data-start="1079" data-end="1105">Command Access by Rank</strong></h4>
<p data-start="1107" data-end="1136"><strong data-start="1107" data-end="1136">1. Superadmin (Level 100)</strong></p>
<ul data-start="1137" data-end="1427">
<li data-start="1137" data-end="1213">
<p data-start="1139" data-end="1213">Full control over server settings, permissions, and critical operations.</p>
</li>
<li data-start="1214" data-end="1427">
<p data-start="1216" data-end="1427"><strong data-start="1216" data-end="1233">Key commands:</strong> <code data-start="1234" data-end="1239">die</code>, <code data-start="1241" data-end="1251">reconfig</code>, <code data-start="1253" data-end="1262">restart</code>, <code data-start="1264" data-end="1277">mask/unmask</code>, <code data-start="1279" data-end="1289">runas-su</code>, <code data-start="1291" data-end="1298">pause</code>, <code data-start="1300" data-end="1309">rebuild</code>, <code data-start="1311" data-end="1323">clientinfo</code>, <code data-start="1325" data-end="1335">putgroup</code>, <code data-start="1337" data-end="1348">warnclear</code>, <code data-start="1350" data-end="1359">makereg</code>, <code data-start="1361" data-end="1368">unreg</code>, <code data-start="1370" data-end="1380">spankall</code>, <code data-start="1382" data-end="1390">banall</code>, <code data-start="1392" data-end="1401">kickall</code>, <code data-start="1403" data-end="1408">map</code>, <code data-start="1410" data-end="1417">unban</code>, <code data-start="1419" data-end="1426">spank</code>.</p>
</li>
</ul>
<p data-start="1429" data-end="1458"><strong data-start="1429" data-end="1458">2. Senioradmin (Level 80)</strong></p>
<ul data-start="1459" data-end="1609">
<li data-start="1459" data-end="1548">
<p data-start="1461" data-end="1548">High-level management of bans, maps, and player actions without system-level control.</p>
</li>
<li data-start="1549" data-end="1609">
<p data-start="1551" data-end="1609"><strong data-start="1551" data-end="1568">Key commands:</strong> <code data-start="1569" data-end="1578">permban</code>, <code data-start="1580" data-end="1591">maprotate</code>, <code data-start="1593" data-end="1601">lookup</code>, <code data-start="1603" data-end="1608">ban</code>.</p>
</li>
</ul>
<p data-start="1611" data-end="1638"><strong data-start="1611" data-end="1638">3. Fulladmin (Level 60)</strong></p>
<ul data-start="1639" data-end="1795">
<li data-start="1639" data-end="1700">
<p data-start="1641" data-end="1700">Temporary bans/kicks, managing warnings, sending notices.</p>
</li>
<li data-start="1701" data-end="1795">
<p data-start="1703" data-end="1795"><strong data-start="1703" data-end="1720">Key commands:</strong> <code data-start="1721" data-end="1730">tempban</code>, <code data-start="1732" data-end="1741">baninfo</code>, <code data-start="1743" data-end="1753">lastbans</code>, <code data-start="1755" data-end="1761">kick</code>, <code data-start="1763" data-end="1774">admintest</code>, <code data-start="1776" data-end="1784">scream</code>, <code data-start="1786" data-end="1794">notice</code>.</p>
</li>
</ul>
<p data-start="1797" data-end="1824"><strong data-start="1797" data-end="1824">4. Moderator (Level 20)</strong></p>
<ul data-start="1825" data-end="2062">
<li data-start="1825" data-end="1877">
<p data-start="1827" data-end="1877">Light moderation, chat control, and player info.</p>
</li>
<li data-start="1878" data-end="2062">
<p data-start="1880" data-end="2062"><strong data-start="1880" data-end="1897">Key commands:</strong> <code data-start="1898" data-end="1904">find</code>, <code data-start="1906" data-end="1915">aliases</code>, <code data-start="1917" data-end="1924">warns</code>, <code data-start="1926" data-end="1936">warninfo</code>, <code data-start="1938" data-end="1950">warnremove</code>, <code data-start="1952" data-end="1958">warn</code>, <code data-start="1960" data-end="1970">warntest</code>, <code data-start="1972" data-end="1979">spams</code>, <code data-start="1981" data-end="1987">spam</code>, <code data-start="1989" data-end="1995">list</code>, <code data-start="1997" data-end="2007">longlist</code>, <code data-start="2009" data-end="2017">admins</code>, <code data-start="2019" data-end="2024">say</code>, <code data-start="2026" data-end="2034">status</code>, <code data-start="2036" data-end="2047">leveltest</code>, <code data-start="2049" data-end="2055">poke</code>, <code data-start="2057" data-end="2061">b3</code>.</p>
</li>
</ul>
<p data-start="2064" data-end="2094"><strong data-start="2064" data-end="2094">5. Regular (VIP) (Level 2)</strong></p>
<ul data-start="2095" data-end="2171">
<li data-start="2095" data-end="2135">
<p data-start="2097" data-end="2135">Extra information commands for VIPs.</p>
</li>
<li data-start="2136" data-end="2171">
<p data-start="2138" data-end="2171"><strong data-start="2138" data-end="2155">Key commands:</strong> <code data-start="2156" data-end="2162">seen</code>, <code data-start="2164" data-end="2170">maps</code>.</p>
</li>
</ul>
<p data-start="2173" data-end="2194"><strong data-start="2173" data-end="2194">6. User (Level 1)</strong></p>
<ul data-start="2195" data-end="2301">
<li data-start="2195" data-end="2239">
<p data-start="2197" data-end="2239">Registered players, basic gameplay info.</p>
</li>
<li data-start="2240" data-end="2301">
<p data-start="2242" data-end="2301"><strong data-start="2242" data-end="2259">Key commands:</strong> <code data-start="2260" data-end="2269">nextmap</code>, <code data-start="2271" data-end="2281">regulars</code>, <code data-start="2283" data-end="2292">regtest</code>, <code data-start="2294" data-end="2300">time</code>.</p>
</li>
</ul>
<p data-start="2303" data-end="2325"><strong data-start="2303" data-end="2325">7. Guest (Level 0)</strong></p>
<ul data-start="2326" data-end="2420">
<li data-start="2326" data-end="2371">
<p data-start="2328" data-end="2371">Public commands for unregistered players.</p>
</li>
<li data-start="2372" data-end="2420">
<p data-start="2374" data-end="2420"><strong data-start="2374" data-end="2391">Key commands:</strong> <code data-start="2392" data-end="2398">help</code>, <code data-start="2400" data-end="2410">register</code>, <code data-start="2412" data-end="2419">rules</code>.</p>
</li>
</ul>
<hr data-start="2422" data-end="2425" />
<h4 data-start="2427" data-end="2458"><strong data-start="2432" data-end="2458">Command Usage Settings</strong></h4>
<ul data-start="2459" data-end="2777">
<li data-start="2459" data-end="2578">
<p data-start="2461" data-end="2484"><strong data-start="2461" data-end="2482">Command prefixes:</strong></p>
<ul data-start="2487" data-end="2578">
<li data-start="2487" data-end="2504">
<p data-start="2489" data-end="2504">Standard: <code data-start="2499" data-end="2502">!</code></p>
</li>
<li data-start="2507" data-end="2530">
<p data-start="2509" data-end="2530">Loud/broadcast: <code data-start="2525" data-end="2528">@</code></p>
</li>
<li data-start="2533" data-end="2559">
<p data-start="2535" data-end="2559">Bigtext broadcast: <code data-start="2554" data-end="2557">&amp;</code></p>
</li>
<li data-start="2562" data-end="2578">
<p data-start="2564" data-end="2578">Private: <code data-start="2573" data-end="2576">?</code></p>
</li>
</ul>
</li>
<li data-start="2579" data-end="2637">
<p data-start="2581" data-end="2637"><strong data-start="2581" data-end="2616">No reason needed for penalties:</strong> <code data-start="2617" data-end="2629">superadmin</code> level</p>
</li>
<li data-start="2638" data-end="2689">
<p data-start="2640" data-end="2689"><strong data-start="2640" data-end="2667">Hidden commands access:</strong> <code data-start="2668" data-end="2681">senioradmin</code> level</p>
</li>
<li data-start="2690" data-end="2736">
<p data-start="2692" data-end="2736"><strong data-start="2692" data-end="2712">Long bans (&gt;3h):</strong> <code data-start="2713" data-end="2724">fulladmin</code> or higher</p>
</li>
<li data-start="2737" data-end="2777">
<p data-start="2739" data-end="2777"><strong data-start="2739" data-end="2768">Default tempban duration:</strong> 3 days</p>
</li>
</ul>
<hr data-start="2779" data-end="2782" />
<h4 data-start="2784" data-end="2814"><strong data-start="2789" data-end="2814">Warnings &amp; Moderation</strong></h4>
<ul data-start="2815" data-end="3145">
<li data-start="2815" data-end="2861">
<p data-start="2817" data-end="2861">Warnings prevent abusive behavior or spam.</p>
</li>
<li data-start="2862" data-end="3061">
<p data-start="2864" data-end="2937">Players exceeding limits may be <strong data-start="2896" data-end="2920">kicked or tempbanned</strong> automatically:</p>
<ul data-start="2940" data-end="3061">
<li data-start="2940" data-end="2970">
<p data-start="2942" data-end="2970"><strong data-start="2942" data-end="2957">Alert kick:</strong> 3 warnings</p>
</li>
<li data-start="2973" data-end="3005">
<p data-start="2975" data-end="3005"><strong data-start="2975" data-end="2992">Instant kick:</strong> 5 warnings</p>
</li>
<li data-start="3008" data-end="3061">
<p data-start="3010" data-end="3061"><strong data-start="3010" data-end="3032">Tempban threshold:</strong> 6 warnings → 1 day tempban</p>
</li>
</ul>
</li>
<li data-start="3063" data-end="3145">
<p data-start="3065" data-end="3145">Warning messages are customizable and can reference server rules or spammages.</p>
</li>
</ul>
<hr data-start="3147" data-end="3150" />
<h4 data-start="3152" data-end="3182"><strong data-start="3157" data-end="3182">Spam Messages &amp; Rules</strong></h4>
<ul data-start="3183" data-end="3445">
<li data-start="3183" data-end="3445">
<p data-start="3185" data-end="3236">Shortcut messages for quick server communication:</p>
<ul data-start="3239" data-end="3445">
<li data-start="3239" data-end="3266">
<p data-start="3241" data-end="3266"><code data-start="3241" data-end="3247">join</code> → Join our clan!</p>
</li>
<li data-start="3269" data-end="3300">
<p data-start="3271" data-end="3300"><code data-start="3271" data-end="3278">forum</code> → Visit our forums!</p>
</li>
<li data-start="3303" data-end="3333">
<p data-start="3305" data-end="3333"><code data-start="3305" data-end="3312">stack</code> → No clan stacking</p>
</li>
<li data-start="3336" data-end="3445">
<p data-start="3338" data-end="3445">Rules shortcuts: <code data-start="3355" data-end="3362">rule1</code> → No racism, <code data-start="3376" data-end="3383">rule2</code> → No clan stacking, <code data-start="3404" data-end="3411">rule3</code> → Don’t argue with admins, etc.</p>
</li>
</ul>
</li>
</ul>
<hr data-start="3447" data-end="3450" />
<h4 data-start="3452" data-end="3468"><strong data-start="3457" data-end="3468">Summary</strong></h4>
<p data-start="3469" data-end="3817">Our server uses a <strong data-start="3487" data-end="3512">tiered command system</strong> to balance gameplay, enforce rules, and protect the community. Each rank has specific powers to ensure smooth management while keeping player interaction fair and fun. By understanding your rank and its commands, you can effectively contribute to maintaining a healthy and organized server environment.</p>]]></content:encoded>
						                            <category domain="https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/">Servers &amp; Configs</category>                        <dc:creator>Teo</dc:creator>
                        <guid isPermaLink="true">https://www.cod4mp.com/community/call-of-duty-4-cod4-media-highlights-general-discussion/b3-server-commands-ranks-overview/</guid>
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